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'''''Top Gun'' [[[konami|Konami]], 1987]''' | '''''Top Gun''[ [[konami|Konami]], 1987]''' | ||
[[nes|NES]] title only vaguely affiliated with the eponymous film. Commonly associated with the [[ehspf|EHSPF]], primarily due to its final scene inexplicably based in space. Notable for its brute almost [[et|ET-on-Atari]]-level abstraction, with control-based directives increasingly divested from any corresponding action as the game progresses through its four discrete levels, as exemplified by the aircraft carrier landing sequence at end Stage/Mission 2. | [[nes|NES]] title only vaguely affiliated with the eponymous film. Commonly associated with the [[ehspf|EHSPF]], primarily due to its final scene inexplicably based in space. Notable for its brute almost [[et|ET-on-Atari]]-level abstraction, with control-based directives increasingly divested from any corresponding action as the game progresses through its four discrete levels, as exemplified by the aircraft carrier landing sequence at end Stage/Mission 2. | ||
Revision as of 19:11, 19 April 2024
Top Gun[ Konami, 1987]
NES title only vaguely affiliated with the eponymous film. Commonly associated with the EHSPF, primarily due to its final scene inexplicably based in space. Notable for its brute almost ET-on-Atari-level abstraction, with control-based directives increasingly divested from any corresponding action as the game progresses through its four discrete levels, as exemplified by the aircraft carrier landing sequence at end Stage/Mission 2.
