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Japanese tech conglomerate established on March 21, 1950 as Tokyo Products. Konami, along with Capcom and others, was central to the emergent hyper-structural portal functionality ( | Japanese tech conglomerate established on March 21, 1950 as Tokyo Products. Konami, along with Capcom and others, was central to the emergent hyper-structural portal functionality ( | ||
[[ehspf]] | [[ehspf|EHSPF]] | ||
) of oft Alien-oriented 8-bit | ) of oft Alien-oriented 8-bit | ||
interfaces for the Nintendo Entertainment | interfaces for the Nintendo Entertainment | ||
System ( | System ([[nes|NES]]). Base structure includes the titles | ||
[[nes]] | |||
). Base structure includes the titles | |||
<em> | <em> | ||
Lifeforce, Esper's Dream, | Lifeforce, Esper's Dream, | ||
[[top-gun]] | [[top-gun|Top Gun]], | ||
, | [[metal-gear-solid|Metal Gear Solid]], | ||
[[metal-gear-solid]] | [[contra|Contra]], Quarth, Aliens | ||
, | |||
[[contra]] | |||
, Quarth, Aliens | |||
</em> | </em> | ||
(Arcade only), and, to a certain extent, | (Arcade only), and, to a certain extent, | ||
| Line 28: | Line 23: | ||
<em> | <em> | ||
Trojan | Trojan | ||
</em> | </em>. En masse this subset of games was thought to function as a | ||
. En masse this subset of games was thought to function as a | virtual portal between realities ([[vpd|VPD]]), with the | ||
virtual portal between realities ( | |||
[[vpd]] | |||
), with the | |||
game's creators shielded behind a translucent yet impenetrable veil, perhaps | game's creators shielded behind a translucent yet impenetrable veil, perhaps | ||
made of mirrored glass somehow presenting itself as continually cascading | made of mirrored glass somehow presenting itself as continually cascading | ||
| Line 40: | Line 32: | ||
</em> | </em> | ||
starring | starring | ||
[[arnold-schwarzenegger]] | [[arnold-schwarzenegger|Arnold Schwarzenegger]]). Through | ||
). Through | |||
the 90's and into the 00's, Konami came to be defined by the exploits of | the 90's and into the 00's, Konami came to be defined by the exploits of | ||
[[error]] | [[error|Hideo Kojima]], mastermind of the | ||
, mastermind of the | |||
<em> | <em> | ||
[[metal-gear-solid]] | [[metal-gear-solid|Metal Gear Solid]] | ||
</em> | </em> | ||
series. | series. | ||
</p> | </p> | ||
Revision as of 02:25, 12 March 2024
Konami AKA Konami Holdings Corporation [related: Capcom]
Japanese tech conglomerate established on March 21, 1950 as Tokyo Products. Konami, along with Capcom and others, was central to the emergent hyper-structural portal functionality (
EHSPF
) of oft Alien-oriented 8-bit
interfaces for the Nintendo Entertainment
System (NES). Base structure includes the titles
Lifeforce, Esper's Dream,
Top Gun,
Metal Gear Solid,
Contra, Quarth, Aliens
(Arcade only), and, to a certain extent,
Castlevania
and
Trojan
. En masse this subset of games was thought to function as a
virtual portal between realities (VPD), with the
game's creators shielded behind a translucent yet impenetrable veil, perhaps
made of mirrored glass somehow presenting itself as continually cascading
liquid metal (re:
Terminator 2: Judgement Day
starring
Arnold Schwarzenegger). Through
the 90's and into the 00's, Konami came to be defined by the exploits of
Hideo Kojima, mastermind of the
Metal Gear Solid
series.
